r/videogames • • 3h ago

Discussion / Question How difficult is Onimusha?

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(I haven’t played any Souls games. I am a working adult and barely have time to play games. I prefer story based games that are moderate in difficulty. I do not have time for soul like games where you keep on dying for hours in order to figure out the bosses moves. I prefer games that you can lock into after a heavy day at work. Eg. Resident Evil 9, God of War Ragnarok, Ghost of Tsushima/Yotei, Witcher 3, Cyberpunk etc.

So do you think Onimusha is worth giving a shot or do you think it will be too tough for my likeness?

(Please react to this post if you are in the same position as me)

23 Upvotes

49 comments sorted by

18

u/Musama-The-Slim 3h ago

Don't believe the people who compare it to a souls game brother. It's not like that in style or difficulty.

I have the platinum, which involves beating it twice, once on hardest difficulty.

It is not a "hard" game. BUT let me say this. There are a few fights which can spike quite hard. I would say mainly the end boss. Even with him, one you learn him, he's nothing compared to some souls bosses.

The timing for parries and dodges in the game are very generous. It is the kind of game that will make you feel like you're better than you are, that is like the opposite of souls games.

Don't be turned off by what people say about difficulty. It's a fantastic game with some of the most addictive combat I've played. Just jump in, keep going, learn bosses and be patient. You will be fine and experience a brilliant game.

If you wanted a number I'd say

6/10 difficulty

3

u/The_Rocking_Horse99 3h ago

Sounds like I should just go for it and if the difficulty is a lot then reduce it.

Have you played Black Myth Wukong? How much would you rate that on difficulty? I’m asking cause I didn’t play that as well because of the difficulty issues

2

u/Musama-The-Slim 2h ago

Black myth is harder than Onimusha imo but not by much. They are pretty close in terms of difficulty but I would say Black Myth is much closer to a souls like in terms of gameplay.

Onimusha isn't really that much like any other game. People compare it to Sekiro but thats because its so parry heavy. It's absolutely no way near sekiro difficulty.

Yes mate, I would just jump in. Tell yourself that some bosses are going to kill you a fair bit whilst you learn them, don't get annoyed, enjoy the process of learning them and it will make it feel so great when you pull it off.

Enjoy!

2

u/Pretty_World183 2h ago

It's funny because for me Black Myth was easier than Onimusha. I'm having a really hard time with this new Onimusha. I just can't press the buttom on the right time and in Black Myth I didn't have this kind of problem.

1

u/The_Rocking_Horse99 2h ago

Thanks! This might have been my most wholesome and useful interaction on Reddit👍🏻

1

u/Zytoxine 2m ago

yeahhh i 100%'ed elden ring, roleplaying as a blood samurai with all the dex and blood in the world for fun. I thought I was hot shit, bought sekiro, have like 8 hours in it, havent beaten a single boss.

Coming up on 100%ing Onimusha. I think medium difficulty is a rewarding challenge if you want to experience the game and not feel to easy. Playing through carnage now, and I can definitely tell that I'm A.) not a good souls player mechanically and B.) am being psychologically tested in ways that remind me of Malenia, but not nearly as bad. Yet. Just got to the home stretch of the end.

1

u/direwolf9900 2h ago

there a demo if u want to check it out

0

u/Small_Pie_5760 2h ago

It'd be easier to rate it against the games you have played. One man's 6/10 might be another's 10/10

1

u/Zylonite134 2h ago

Is it harder than Wukong?
Nvm I saw you already answered this question

1

u/Unluchos 46m ago

I tried the demo but it felt clunky to me, I know the pace of the game is supposed to be slower and heavier but I felt like every action came up delayed, is the actual game like that?

1

u/Musama-The-Slim 29m ago

First 2 hours or so of the game, I was literally think "I don't know what people are talking about with this game. This is slow and boring"

It really is one of those games that gets better and better. Just gotta stick with it.

I will say, it's all about boss fights. I love this game but exploration and regular enemy fights are really boring. You are essentially jusy playing to get to the next boss. But some of the boss fights are so epic that it's worth it.

1

u/Zytoxine 5m ago

i had my wife sit down and fight the first boss in easy/story difficulty, and without any tutorial, just explaining buttons, she was able to beat the first boss on her second try.

To parallel that experience, I played on medium/action difficulty, and I found parts challenging, but I was able to go grind some upgrades, get some rest, come back and bang it out. Final boss is challenging but doable if you memorize what he does.

I'm now on carnage, and I've had to take multiple attempts for bosses I beat pretty easily in medium. Some fights I didn't even feel like I remembered them because it's giving me so much trouble now. It's still doable, but I think carnage difficulty is entirely if you enjoy suffering and determination to overcome some RNG. I'm NOT a good souls player; I beat and enjoyed elden ring playing with dodging and blood katanas (which I just liked, but were good at the time). I havent beat anything in Sekiro, with like 8 hours in the game so far. I've got all but three Onimusha Achievements and i'm in the home stretch for 100%ing the game to get them.

6

u/emolch78 3h ago

Onimusha is not a souls like game, my brother is a casual gamer, he did not have problem on the easier difficulty, it did have some spikes in difficulty on certain points, but he managed to get through it all

10

u/awesomehuder 3h ago

Well technically it is a souls game because you literally collect souls lol

2

u/minnel567 11m ago

That's Onimusha since 2002 . You can say DS is Onimusha like but not the other way around

1

u/The_Rocking_Horse99 3h ago

There is no long back tracking if you die right?

3

u/Senior-Friend-6414 2h ago

Virtually none, plentiful checkpoints and it genuinely isn’t a difficult game

The theme and looks of the demons and the setting look far scarier than the difficulty implies

It’s actually a pretty chill action game

2

u/1account1postkappa 2h ago

None that I experienced, they all(at least the major bosses) spawn you right at the start of the fight if you retry after losing

7

u/Lancer_Sup 2h ago

Onimusha has free demo

3

u/The_Rocking_Horse99 2h ago

Thanks I’ll check it out

3

u/Honest_Chef323 2h ago

Bosses are decently challenging not anywhere on the difficulty of games like Souls (unless using cheese strategies) or more difficult action games

Bosses do require proper dodging, parrying etc depending on your reaction time and your action games playing experience you could be looking at a few deaths per boss 

The boss retries place you immediately at the boss, but it doesn’t save your boss phases

Xp/souls don’t get dropped after death 

2

u/Designer-Corner-4886 3h ago

you can js play on story mode its easy

2

u/zulunationslayer 2h ago

I think the biggest issue tyou will have is the last boss. Big spike in difficulty for me anyway.

Game is rad. I suggest turning off the hud entirely

1

u/CancelThis2077 3h ago

The regular enemies don't put up much of a fight. The bosses, however, are surprisingly challenging, where being good at parrying and reflex dodging is a necessity to win.

1

u/The_Rocking_Horse99 3h ago

That’s what I am worried about. After a heavy work day, I may not have the focus to parry and dodge effortlessly. Sounds like I should just go for it and if the difficulty is a lot then reduce it.

2

u/1account1postkappa 2h ago

You can always switch between difficulties mid-game or even during the retry screen

1

u/CancelThis2077 3h ago

Perhaps, I was playing on Action Difficulty, which is the harder of the two.

1

u/solidpeyo 3h ago

I find it easier than Sekiro but that is if you learn the decisive combat style of the game

2

u/RepresentativeCat553 2h ago

Im fairly certain every game is easier than Sekiro, lol.

1

u/solidpeyo 2h ago

Yeah but it is the only other game were the combat is pure defense over offense

1

u/Angry_Edemame 3h ago

Posting to follow up later.  Im very very interested in this game.  Huge fan of the original 

1

u/The_Rocking_Horse99 3h ago

Follow up question:

Anyone who played Black Myth Wukong? How difficult is that? Is there a setting to make it easier? Are they long back tracking checkpoints after you die in a boss fight or you just start from the boss fight itself?

1

u/Honest_Chef323 2h ago

I found Black Myth Wukong to be more difficult than Onimusha the action elements just aren’t as polished

For example you can take damage when executing a parry

Black Myth Wukong has way more mini-bosses and run backs if you die

I personally recommend Onimusha it’s just a more polished action game BMW just feels disjointed in its action elements 

1

u/madeWithAi 1h ago

Having played these back to back actually, I've enjoyed bmw more. Onimusha has difficulty settings and you can change it after you die to boss fights if you want or can't kill a boss. Usually save checkpoints (shrines) are just before bosses so no backtrack at all. Also, if you die to a boss you can just press retry for most of them and you get spawned in the arena, but there's an option to load last save instead of retry as well which gets you just outside the arena at the last shrine which usually is nearby as I've said, no backtrack, in case you want to change equipment.

1

u/ImGonnaGetBannedd 18m ago

Wukong is pretty challenging, Souls like level. Maybe even harder as you actualy have to learn the boss and can't just go grind souls and better gear and one shot all the bosses.

1

u/Matt-Greaver-Robbins 3h ago

I’m finding it Easter then a souls born game to learn boss attack patterns

1

u/GrimmJubilance198451 2h ago

Its actually pretty set for balance no matter your level give it a try.

1

u/Gloomy_Ad5221 2h ago

it's not soulslike but some bosses will challenge you and the final boss will indeed challenge you.

1

u/Voncroii 2h ago

You can make it as difficult as you want,you can be defensive you can be defensive.

1

u/Edocampo 2h ago

If you are an experienced gamer, only the final boss will kill u several times. It Is hard, It took me a couple hours. Everything else will be easy or average difficulty and you will have a lot of fun.

1

u/LoganHowlett1832 2h ago

Not that hard. I wouldn’t call it “easy” but only a few fights will cause you any primes problems. It’s average difficulty.

1

u/HuMneG 2h ago

Closest comparison you'll get to Onimusha is Ninja Gaiden not as reflex based but can't get complacent

1

u/julz1789 1h ago

The game is harder than those games but much easier than souls games. You won’t be stuck on bosses for hours but it will take you a few attempts to get movesets down. The combat is very fair. The fights are all just unique.

1

u/AMaynard8091 1h ago

The game has difficulty levels, so you should be fine.

1

u/HappyDragonfruit1118 1h ago

I’m no good at souls games, but I managed to complete this game. Action difficulty will have you dying a few time against bosses to learn their attacks. Story difficulty was a breeze for me, it even has options for prompts but I would recommend turning them off

1

u/Noob4Head ///(mod) 3h ago edited 3h ago

It depends. I finished the game on Action difficulty, and the only boss I struggled against was the final boss. All the others I either beat on my first try or within three tries. That being said, I did feel like it properly challenged me, and I'd consider myself an action game fanatic. If something like Devil May Cry is the art of offense, then Onimusha is the art of defense, but it's handled really well, if you ask me.

I'd say that most people would be able to finish the game on Story mode, and plenty would also be able to beat it on Action mode. Some fights can be difficult, but overall the game isn't punishing like a Soulslike. You don't lose anything or get respawned at a point where you have to do a long runback. If you get killed by a boss, it simply resets you to the beginning of the fight.

It's what I would call an action game with Soulslike elements, but it's not a true Soulslike. As I've said above, it's not punishing, just challenging. Overall, it's just a fun game that tests your reflexes and pattern recognition when it comes to boss attacks, because depending on the attack, it's important to know whether it should be blocked, parried, deflected, grab-reversed, or Issen'd. But it's not anything close to the same difficulty as, say, Sekiro. It's pretty comparable to the Ghost of Tsushima franchise in terms of difficulty.

Also remember there is a demo!

1

u/The_Rocking_Horse99 3h ago

Thanks. This gives me hope

0

u/Beneficial_Mix_1430 3h ago

It’s not hard. No boss took more than 2 tries on Action difficulty